Seraphim
ZBrush
Unreal Engine
Maya
Substance Painter
Software:
This model was based on Wenmo Zhang’s Circle of Chaos. The lower part of the body was not very visible. I based the legs on H. R. Giger’s Alien.
Problem:
The legs are none functional. When I was making it my only thought process was if it looks cool. I should have taken Seraphim’s movement when I was modeling it.