Seraphim

ZBrush

Unreal Engine

Maya

Substance Painter

Software:

This model was based on Wenmo Zhang’s Circle of Chaos. The lower part of the body was not very visible. I based the legs on H. R. Giger’s Alien.

Problem:

The legs are none functional. When I was making it my only thought process was if it looks cool. I should have taken Seraphim’s movement when I was modeling it.

Photos

High Topology

LOw Topology

Referrences